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Darkside Demo

Melt

A ragged edge travelling up.

Reveal

A circle opening from the middle.

Shutter

Bars, each lagging behind the last.

Flow

A drifting noise field. Still moves when you stop.

Liquid

Warped before it is read, so the edge curls.

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Arrives: straight

A level edge rising up the window.

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Arrives: diagonal

A leaning edge. Lean and depth are settings.

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Arrives: circle

Opening from the middle.

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Arrives: organic edge

Noise-shaped and glowing. Stop scrolling and it keeps moving.

sinebeams

Sine beams with a chromatic edge.

contours

Contour bands from noise.

dither

An ordered dither over drifting noise.

grain

Film grain. Three offset samples a pixel, so it does not band.

halftone

Halftone dots, squared against the canvas so they stay round.