Melt
A ragged edge travelling up.
Reveal
A circle opening from the middle.
Shutter
Bars, each lagging behind the last.
Flow
A drifting noise field. Still moves when you stop.
Liquid
Warped before it is read, so the edge curls.
Watch this get covered.
Arrives: straight
A level edge rising up the window.
Watch this get covered.
Arrives: diagonal
A leaning edge. Lean and depth are settings.
Watch this get covered.
Arrives: circle
Opening from the middle.
Watch this get covered.
Arrives: organic edge
Noise-shaped and glowing. Stop scrolling and it keeps moving.
sinebeams
Sine beams with a chromatic edge.
contours
Contour bands from noise.
dither
An ordered dither over drifting noise.
grain
Film grain. Three offset samples a pixel, so it does not band.
halftone
Halftone dots, squared against the canvas so they stay round.